Propellerhead Reason Specifications Page 99

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REDRUM
97
Using Redrum as a Sound
Module
The drum sounds in Redrum can be played via MIDI notes. Each drum sound is
triggered by a specific note number, starting at C1 (MIDI note number 36):
This allows you to play Redrum live from a MIDI keyboard or a MIDI percussion
controller, or to record or draw drum notes in the main sequencer. If you like, you
can combine pattern playback with additional drum notes, such as fills and vari-
ations. However:
! If you want to use Redrum purely as a sound module (i.e. without
pattern playback) you should make sure that the “Enable Pattern
Section” button is deactivated.
Otherwise, the Redrum pattern sequencer will start as soon as you
start the main sequencer.
Connections
On the back of the Redrum you will find the following connections:
For each drum sound channel:
C1 C2
1
2
3
4
56
7
8
9
10
| Connection | Description
Audio Outputs There are individual audio outputs for each drum sound
channel, allowing you to route a drum sound to a separate
channel in the mixer, possibly via insert effects, etc.
For mono sounds, use the “Left (Mono)” output (and pan
the sound using the Pan control in the mixer).
When you use an individual output for a sound, the sound is
automatically excluded from the master stereo output.
Gate Out This sends out a gate signal when the drum sound is played
(from a pattern, via MIDI or by using the Trigger button on
the device panel). This lets you use the Redrum as a “trig
sequencer”, controlling other devices.
The length of the gate signal depends on the Decay/Gate
setting for the sound: In Decay mode, a short “trig pulse” is
sent out, while in Gate mode, the gate signal will have the
same length as the drum note (see page 94).
Gate In Allows you to trigger the sound from another CV/Gate de-
vice. All settings apply, just as when playing the drum sound
conventionally.
Pitch CV In Lets you control the pitch of the drum sound from another
CV device.
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