Propellerhead Reason Specifications Page 230

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THE EFFECT DEVICES
228
CV inputs and outputs
On the back of the Scream 4 you will find CV inputs for controlling the following
four parameters:
D Damage Control
Use this for dynamically changing the amount of damage effect.
D P1
The use for this depends on the selected Damage Type. For example, if the
Feedback effect is selected, this will control the Size parameter - connect it
to the CV Out on a Matrix or synth LFO for strange, flanger-like sweeps.
D P2
The use for this depends on the selected Damage Type. For example, if the
Scream effect is selected, this will control the Frequency parameter, produc-
ing a distorted wah wah sound.
D Scale
Lets you control the Scale parameter in the Body section from another CV
source, for wah wah-like effects, etc.
In addition, you find a CV output from the “Auto” (envelope follower) function in
the Body section. By connecting this to a CV input for a parameter in another
device, the level of the signal going into the Scream 4 will affect that parameter.
See below for an example on how to use this.
Tips and tricks
Don’t restrict yourself to using Scream 4 as a basic distortion stompbox, but try
it in as many ways as possible - you may be surprised to find how often Scream
4 can add power, warmth and color to your sounds. Here are some examples:
Creating a heavy drum sound
Scream 4 is ideal for processing drums. Try connecting it as an insert effect to a
Redrum device and experiment with the Damage Types and settings.
For classic distorted drums, try the Tube, Tape or Distortion algorithms.
The Scream algorithm is excellent for a really raw body or industrial drum
sound.
For more weird, synth-like effects, try the Modulation or Warp effects.
Remember that you don’t have to route the whole drum kit through the Scream
device - sometimes it may be better to route the individual outputs from the bass
drum, snare and/or toms to a Spider Audio Merger (see page 248), connect the
merged output of the Spider to the Scream 4 and route this to a separate chan-
nel in the Mixer. That way, hi-hats, cymbals and similar are unprocessed.
Warming up a mix with the Tape effect
If you find your mixes a bit sterile, the Tape algorithm is excellent for providing
some warmth and gentle distortion:
1. Create a Scream 4 device and connect it between the main outputs
of the Mixer and the Audio Hardware device.
2. Set the Damage Type to Tape.
Make sure the Cut and Body sections are turned off.
3. Start with a low Damage Control setting and P1 (Speed) and P2
(Compression) at 12 o’clock.
4. Play back your mix and adjust the settings.
Raise the Damage Control for more tape saturation distortion, adjust P1 to
get the desired brightness and raise P2 if you want a more controlled, com-
pressed sound. If you like, you could also activate the Cut section and use
the three-band EQ to further adjust the sound.
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